Fast high-quality rendering speeds are achieved via use of the OpenGL graphics library.
The OpenAL audio rendering library is used for producing spacialized audio effects.
If you have a tactile feedback mouse it will be utilized in the Tactile 3D environment. The Logitech iFeel mouse is one such device.
Arbitrary Placement of File System Objects
Files, directories, and drives may be placed anywhere in the 3D world. This is an extremely powerful organizational tool. The places you decide to put your information are much easier to remember than linear directory lists sorted by various criteria. The extra dimension afforded by 3D buys an aweful lot of power.
Every container (drive or directory) has a sorting box. Objects inside this box can be sorted into different 3d configurations, like a double-helix, pyramid, or cylinder. The sorting key may be set, be it name, filesize, type, or modification date, as well as the direction. Objects outside the box are considered user placed.
Low CPU Sleep Mode
When Tactile 3D doesn't have focus it goes to sleep. It basically uses 0% in this state; or you can set it to update at a slower fps. The neat thing is, it's still very responsive. It's a very light sleeper. If, for example, a window is dragged over-top of Tactile 3D, it responds immediately when a redraw is needed (and only when one is needed). Tactile 3D is responsive yet respectful of other applications need for CPU time. When an application is opened, Tactile 3D will immediately go to sleep. You shouldn't notice any difference in the launch times of your apps.
Monitor Resolution Scaling
Tactile 3D handles monitor resolution changes by scaling the window to preserve the same proportion of desktop space . It is able to do this if the resolution is changed while it's in operation. If Tactile 3D isn't running then it resizes itself the next time it is executed.
Intuitive Navigation System
Tactile 3D incorporates a unique navigation system which allows the user to quickly and easily move around in the 3D space using a standard 2-button mouse. It does this without complex modes that reduce degrees of freedom.
Familiar Icon Mappings
Tactile 3D maps the familiar desktop icons onto the faces of the information matter models. This helps reduce the learning curve and makes it immediately clear what type of data is being viewed or accessed. In addition, if thumbnails of the filetype are supported, Tactile 3D will map them onto the model. This thumbnail support is intergrated into the shell; if you install a third party thumbnail viewer for specific file-types, they will work in Tactile 3D as well (at a good quality level to boot).
Quick jump keys. A simple press of a key can fly you to your most frequented locations in the information space. Pressing a key twice sets the current location to that hot-key. This feature makes Tactile 3D faster to use than most other 2D file exploring applications.
Visual Property Queues
Within the Tactile 3D environment many of the properties you'd associate with a file are represented graphically. A hidden file pr folder is semitransparent, rotation rates indicate last modification date, read-only status is represented by a red hue, etc.